Carts and More Carts

My party is actually THINKING of ways to streamline adventuring.   To cut back on trips to town and enable them to use items they know are magic faster, they hired a sage (weekly salary plus a set cost/item).  Makes a good gold sink.  With that, they hired two guards….and where to put the hirelings?   Bought an enclosed Wagon!

 

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More dice..there is never enough!

More dice for my collection.  They reopened the kickstarter due to popular demand, so I snagged myself the Blue Elder Sign set. 

Elder Dice Kickstarter

Thinking of seeing if it will let me add the red Cthulhu set in pledge manager. 🙂   Not sure on the ETA of these.

Also, ordered the Brimstone with Sulfur set of these dice.  ETA on these is June.

PolyHero – Wizard Set Kickstarter

Accessories: Fonts

For those that like to create handouts for players, I have uploaded a number of free fonts that I have found online.   All are True-Type format and found in the files section.

  • Auto Realm Blackletter — A simplified, easier-to-read, Old English font
  • Angerthas Moria — Dwarven runes from the Lord of the Rings
  • Anglo Saxon Runes — TTF Version of Anglo-Saxon runes of England.
  • Fancy Handwriting — Like that of Bilbo Baggins from Lord of the Rings
  • Final Frontier — Star Trek, TOS Font
  • Klingon Viewscreen — Klingon standard font.
  • Parmaite2 — Elven Tengwar from Lord of the Rings

Announcement: AD&D 1e – Cleric Spell Cards – Lvl 1-7 Complete!

Finished the Cleric spell Cards.   Unfortunately, they are too large to upload to this site (a bit over 475 MB).   I have uploaded them to my Google Drive instead.

CLICK HERE to download the cards in PDF Format.

Accessories: The Deck of Many Things

The Deck of Many Things, by William O’Connor Studios.    Published in Dungeon Magazine #177, the article itself is meaningless, its 4e (maybe 5e early) so ignore it as the effects do not match 1e/2e.  

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Do dice towers help with randomization?

For my own part, I have always felt Dice towers helped with randomization.  At a bare minimum they prevented player manipulation (I knew a few folks in college that rolled really well, above average in fact, until the introduction of a dice tower) and I suspected the abrupt stop of the dice prevented them from rolling till they found their center of gravity…which if they were off-balance… would lead to skewed rolls.

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